* By popular demand, chargeable skills & passive abilities will now last 12 hours, but only include player activity within that 12 hour period * To improve PvP balance, chargeable passive abilities will now no longer apply in PvP matches * Ward recovery spells will now take multiple turns * The Omnimancer will have a new passive "School of Avalon", rather than "Beast Mode". It will charge with magical opponents defeated * Misc bug fixes